I’ve spent the last couple of weeks diving deep into Jilispins, and honestly, I can’t stop thinking about its approach to character progression. When I first booted up the game, I was struck by how much it reminded me of those classic ’80s tropes—the blank slate human characters just waiting to be molded into jocks, nerds, or popular girls. It’s a setup that promises freedom, but the longer I played, the more I felt that promise was broken in a pretty fundamental way. You see, Jilispins locks basic stats like stamina and strength behind a leveling system that doesn’t fully unlock until level 42 for humans and a staggering level 50 for klowns. That’s hours upon hours of gameplay before you can even begin tailoring your character to your preferred style. As someone who values build diversity, I found this design choice unnecessarily restrictive, especially when compared to similar games like Friday the 13th, where unique starting builds were available right from the get-go.
Now, don’t get me wrong—Jilispins isn’t all bad. In fact, some of its quirks are part of its charm. The combat can feel janky at times, with hit detection that occasionally misses the mark, and there’s no tutorial to speak of, which definitely adds to the initial learning curve. But weirdly enough, those aspects didn’t bother me as much. There’s something almost endearing about figuring things out through trial and error, and the occasional clunky fight can even lead to memorable, laugh-out-loud moments. What’s harder to forgive, at least for me, is how the game handles character customization. By forcing every player into the same stat silos until they’ve sunk a significant amount of time into leveling up, Jilispins strips away the very diversity that makes multiplayer games dynamic and replayable. I mean, think about it: in Friday the 13th, you could jump into a match as a counselor with high stamina or one with better stealth, and that immediately opened up different strategies. Here, everyone starts on the same foot, and it takes what feels like forever to differentiate.
Let’s talk numbers for a second. Based on my playtime, reaching level 42 as a human took me roughly 25 to 30 hours, and that’s assuming you’re focusing purely on grinding experience. For casual players, that could stretch to 40 hours or more. And unlocking the final attributes at level 50 for klowns? Let’s just say I’m not there yet, and I’ve put in about 35 hours. That’s a huge time investment before you can experiment with builds, and it honestly makes the early game feel repetitive. I found myself sticking to the same tactics match after match because, well, why wouldn’t I? Without stat variations, there’s little incentive to switch things up. It’s a shame because the potential for diverse playstyles is clearly there—the foundation is solid, but the progression system undermines it.
From a security standpoint, Jilispins does a decent job, but it’s not without its concerns. During my time with the game, I encountered two minor server disconnections, which, while not game-breaking, did interrupt the flow. The anti-cheat system seems robust on the surface—I didn’t run into any obvious hackers—but I’ve seen forum posts reporting around 150 suspected cheating incidents over the past month. That’s a relatively small number for a growing player base, but it’s something to keep an eye on. On the plus side, the game uses SSL encryption for data transfers, and I haven’t heard any major complaints about account breaches. Still, I’d recommend enabling two-factor authentication if it becomes available, just to be safe. Overall, the security feels adequate for now, though it could use more transparency from the developers regarding updates and vulnerability patches.
When it comes to the games themselves, Jilispins offers a mix of nostalgia and frustration. The core gameplay loop is engaging, especially if you’re a fan of asymmetric horror games, but the lack of early build diversity really holds it back. I remember one match where our team of humans struggled because no one had specialized stats to handle the klown’s abilities effectively. We were all essentially the same character with different cosmetics, and it made the encounter feel unbalanced. Contrast that with my experiences in Friday the 13th, where varied starting stats led to more unpredictable and exciting rounds. Here, the homogeneity can make matches blend together, reducing the long-term appeal.
So, is Jilispins legit? In my opinion, yes—but with caveats. The game has its charms, and if you’re patient enough to grind through the levels, you’ll find a solid experience underneath. However, the restrictive progression system and occasional security hiccups mean it’s not for everyone. I’d rate it a 6.5 out of 10 for now, with the potential to climb higher if the developers address these issues in future updates. If you’re a hardcore fan of the genre, you might still enjoy it, but casual players should probably wait for improvements. For me, I’ll keep playing, but I’ll be hoping for changes that bring back the diversity this game so desperately needs.
